The game is the second-most played in China, just behind Tencent's megahit "Honour of Kings", according to gaming review platform Taptap. 'Genshin Impact' is just the beginning," said Serkan Toto, founder of game industry consultancy Kantan Games. "The Chinese gaming industry is very young. "Genshin Impact" is also gaining traction in the United States, with more than $20 million in sales, suggesting greater acceptance of gacha, which has been criticised for how it encourages spending. As a result, players pour money into gacha, and getting rare items turns into a game of its own. The system is central to Japan's top mobile games, and similar to the "loot boxes" in many Western titles, but often offers only a small chance of winning good rewards. Genshin Impact Global RPG ACGN Open World 9.4 Honkai: Star Rail Global. "Genshin Impact" sales are driven by its "gacha" system, where real-world currency is used to obtain randomised rewards that can help players advance faster. Dev Onboard New Version Dreams of Gemina Update Follow Editors Choice. The game has found a foothold by adopting the tropes of Japanese games, bearing a resemblance to Nintendo Co Ltd's "The Legend of Zelda: Breath of the Wild" and featuring stock anime characters and dialogue. The success of "Genshin Impact" reflects China's growing infiltration of Japan's mobile market, where titles from gaming giants Tencent Holdings and NetEase Inc jostle in the rankings of top-grossing titles. The game, available for mobile devices, PlayStation 4 and PC, has generated sales of $140 million on mobile alone since its launch at the end of September, data from analytics firm Sensor Tower shows, with Japan its biggest market after China. TOKYO/HONG KONG (Reuters) - Free-to-play fantasy game "Genshin Impact" from Shanghai-based developer Mihoyo is proving a hit beyond its home market, raking in money with a controversial payment system and creating a potential breakout moment for China's gaming industry.
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